Friday 27 March 2015

BASICS OF GAME PLAY FOR GUILD WARS 2



World Vs World Vs World

Also knows as WvW it is for the moment 4 Large maps
In which 3 servers fight each other and trying to conquer Structures:

Towers
 Resource camps
File:Supply-depot-collecting.jpg
 Keeps
 Stonemist Castles


WvW matches take place across four maps each containing four different types of structures. Every 15 minutes, the structures controlled by each world are totalled and added to that world's cumulative score. The score is added at the start of the next 15 minute interval, so objectives flipped before the timer starts again (during the --:-- phase) will also count for points. The aim of WvW is to achieve a higher war score than the opposing worlds by the end of a week of battle. The following table shows the types of structures, their distribution on the maps, and how many points each of them is worth.

Here is Overview of what you can expect in Wvw:

No comments:

Post a Comment